#include <CGaurdedObject.h>CGaurdedObject
CGaurdedObject() throws ;
void Enter();
void Leave();
This is a base class intended for objects that require entry and exit synchronization gaurds for object wide critical regions.
CGaurdedObject()
throws ;
Default constructor of the base class. This creates and initializes the mutex that will be used to synchronize across threads.
Note that there is no public copy constructor for this class and therefore objects which extend this base class cannot, in practice be copy constructed.
void Enter();
Called to enter a critical region. Only
one thread at a time can be executing in the
object past a call to Enter
.
This makes critical regions object wide.
void Leave();
Called to leave a critical region. If there are
threads blocked in a call to
Enter
(on any
method in this object), one is selected to
resume execution (at the mercy of the scheduler).